After great fun and lots of learning was had last year with over 300 sign ups (and 1800 registrations to individual sessions), this year we will be hosting another Online Global Festival of Active Learning. It might not be lockdown but we can celebrate what education should be about: giving students active experiences to know… Continue reading The 2022 online Global Festival of Active Learning
There is a lot of talk about Active Learning and the importance of learning by doing, but isn’t reading a kind of doing? In my mind it is, but I am reminded too that research by Bartholomae, Petrosky & Waite (2017) suggests that real learning happens, ‘only when the authors are silent and you begin… Continue reading Active Reading: Five ways to engage students in their reading
Species identification from phone app It is now extremely easy to identify just about anything on mobile devices through image recognition apps. From plants to insects, from foreign words to ancient texts, from rare paintings to state of the art buildings, from fingerprints to faces, there will be an app to help you identify what… Continue reading The rise of recognition apps
When the Active Learning Network set up the Online Festival of Learning we had a number of concerns including: How could we make it work when we could not be face-to-face? How could we make it work for people in different time zones? How could we make it feel like a festival and avoid it… Continue reading The tech behind the 2021 Online Festival of Learning
19th-24th April Get ready to celebrate creativity in teaching and learning, party with pedagogies of participation and play with innovative uses of learning technology. Glastonbury is cancelled for another year…. But do not fear. The Active Learning Network is on the case. Do you fancy joining a virtual escape room, exploring creative pedagogies or sharing… Continue reading Global Festival of Active Learning: bookings now open!
Active Learning through Games Our next ARU Active Learning Network meeting 1-2pm on 19th May will explore Games-based Learning. We will be looking at the differences between game-based learning, gamification, and ‘gameful’ learning. How do such ideas benefit an active approach to student learning? To prepare for the discussion you might want to take a listen… Continue reading Events & Projects
The Online Active Learning Resource Assessing reflection We enter into higher education to learn something new; deepen our understanding of a field of knowledge and research. However, learning is a skill in itself and in order to improve our capacity to learn we need to reflect on when and how we learn. Our students’ ability… Continue reading Resources