Are you interested in using multimodal storytelling within a classroom setting? Look back at this chapter in the book 100 Ideas for Active Learning (Betts & Oprandi, 2022) where Shelini Surendran and Geyan Sasha Surendran present their experiences with using comic strips and give some suggestions to implement this in different settings. Access the chapter… Continue reading Idea #50: Using online comic strip generators to enhance the student experience in bioscience education
Tag: games-based learning
Idea #71: Escape rooms: discovering clues, solving puzzles and working as a team
Looking to use escape rooms within your practice? Look back to this chapter in 100 Ideas for Active Learning that provides an introduction and overview of the benefits to using escape rooms, tips for setting them up and some practical ideas across higher education. Access the chapter on Escape rooms Share with us Leave comments about… Continue reading Idea #71: Escape rooms: discovering clues, solving puzzles and working as a team
2022 ALN Conference: Cooperative storytelling games for the classroom
45 mins Presenter: Scott Nicholson, Wilfrid Laurier University, Brantford, Ontario, Canada https://youtu.be/uc2XtVZtz6Q?si=iLy_8mUtVDijXgwN Look back at this session on using escape games in the classroom from our 2022 Conference. Scott Nicholson says escapes require significant time and resources to prepare creating a barrier to entry that many teachers can not overcome, but a new game system… Continue reading 2022 ALN Conference: Cooperative storytelling games for the classroom
